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Authored by
youaiPublic
2016-08-19 11:39:41 +0800
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GitHub
2016-08-19 11:39:41 +0800
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66de1e17813b2f743ac160e8b1316ca1128ab40a
66de1e17
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43832dd5
Update 公共SDK客户端接入文档.md
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publicAndroidSDK/doc/公共SDK客户端接入文档.md
publicAndroidSDK/doc/公共SDK客户端接入文档.md
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@@ -83,4 +83,21 @@
(注意:以下所有接口都必须在 SDK 初始化完成之后才能调用)
<br>
2.
1、继承 PoolSDKApplication(必接)
<br>
说明:
<br>
游戏工程如果没有 Application,请在 AndroidManifest.xml 中 添加 SDK 的 Application,如下图所示:
<br>
游戏工程如果没有Application,请在 AndroidManifest.xml 中添加SDK的Application,如下所示:
<br>
<application
android:name=
"com.gzyouai.publicsdk.application.PoolSDKApplication"
><br>
游戏工程如果有 Application,请继承 SDK 中 PoolSDKApplication:
public class XXXXApplication extends PoolSDKApplication {
@Override
public void onCreate() {
// TODO Auto-generated method stub
super.onCreate();
}
}
2.
2、初始化接口(必接)
接口说明:
首先在程序开始的地方调用 SDK 的初始化 init 方法,并设 置 Activity 对像和初始化完成回调监听(在初始化失败情况下不 再调用其它 SDK 接口方法)
注意:要确保在 SDK 初始化成功后才可调用其它接口
2.
2.1、方法定义
public static void init(final Activity activity,final PoolSDKCallBackListener callBackListener)
2.
2.2、参数说明
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