Toggle navigation
Toggle navigation
This project
Loading...
Sign in
easygame_sdk
/
easygame_sdk_android
Go to a project
Toggle navigation
Toggle navigation pinning
Projects
Groups
Snippets
Help
Project
Activity
Repository
Pipelines
Graphs
Issues
0
Merge Requests
0
Wiki
Network
Create a new issue
Builds
Commits
Authored by
lizhihui
2016-11-14 09:52:01 +0000
Browse Files
Options
Browse Files
Download
Email Patches
Plain Diff
Commit
3a81687aefa9451f7b890c8efaeb1f48970627cd
3a81687a
1 parent
c97c6b6d
Update README.md
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
26 additions
and
0 deletions
README.md
README.md
View file @
3a81687
...
...
@@ -371,4 +371,30 @@ FloatManager. onDestroy ();
```
请务必在Activity生命周期onDestroy方法调用。
### 8.SDK退出接口(已弃用,非必接) ###
```
java
ExitActivity.exit(context, exitCallback);
```
- context 上下文
- exitCallback IExitEventsListener接口实例。
`备注:实现IExitEventsListener接口,重写onExitEventDispatch()方法,在方法添加原来的退出代码。`
示例
```
java
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if (KeyEvent.KEYCODE_BACK == keyCode) {
ExitActivity.exit(MainActivity.this, new IExitEventsListener() {
@Override
public void onExitEventDispatch() {
//游戏执行退出
finish();
}
});
}
return super.onKeyDown(keyCode, event);
}
```
...
...
Please
register
or
login
to post a comment